Archive for October, 2008
October 25, 2008 at 3:20 pm · Filed under design
Whenever I have had some time in the past months away from the more classical research-oriented work, I have been catching up with some of the latest developments in Machinima and other virtual reality and/or game-engine methods for art and design. While for some more purists, this admittedly sounds geeky and probably as exciting as a can of tuna, I have found that there is quite a lot that can be done and said using these “machines.” With the usual reservations, of course.

The primary problem I have with more classical animation, drawing and painting (and 3D) is that it is very time-consuming. Being sometimes peripatetically cross-displine and cross-media, I am interested in doing things in almost every possible format that I get my hands on. But, say, if I wanted to create a digital character with some facial expressions and mix it with some photography or video to get some idea across, doing these with the old ways would take days to complete. A simple expressive character, in the end, is rather difficult and laborious to create properly and with style.
October 23, 2008 at 11:37 pm · Filed under design
After my entire camera kit was stolen in Shanghai from a famous live jazz club there (situated, of course, in the middle of the french expat community), I was waiting for the next purchase. Wanted something that is light enough to fit with my travel gear, and yet offered near-pro capabilities… and most importantly, doesn’t give me a heart attack if stolen, lost, damaged again (yes, I have heard of insurance… thank you… but the hassle… the hassle…). So, finally have settled for a Olympus E520 for the meantime, until the DSLR market stabilizes with the next upcoming series of 20 MP+ cams, post-summer next year perhaps? Can’t be that far, since Canon pretty much opened up the market there with their new Canon EOS 5D Mark II (brilliant… absolutely brilliant! — check out the video here). I mean, ISO 25,000 capabilities + HD Video capture…?!!!
October 16, 2008 at 2:42 pm · Filed under design
Every time I get back to my amateurish coding and learning the potential of Processing, I am always surprised and fascinated how just a few lines of even bad code provide complex and occasionally pleasing results. And this is even before I have gone properly into more complex ideas of emergence, dynamic systems and other theories I want to explore visually. Theory w/out words? I suppose being rather visual in orientation, it helps me think when I can directly see the outcome of what I am doing emerge in front of me. So while playing around with recursive functions today and I came up with this by writing about 20 lines of quite messy code using mostly simple random equations. Thought it would be nice to show the screenshot here as a starter to my long road to mastering the interface of aesthetics and underlying code — the plan eventually is to develop a database of “palettes” that can be used for various projects. But meanwhile, here is a quick example (with just a little color correction post-factotum):
October 12, 2008 at 3:14 pm · Filed under design
I just returned from Bombay a month back where I was doing a photo shoot (or should we call this pixelography nowadays?) of the city. The aim here was to create a portrait of global cities in terms of what I call ‘-dividualism’ — that which precedes the individual. We have seen too many picture of smiling faces, or more specifically, too much photography of teeth. Of individuals and teeth; of the National Geography imaginary of smiley faces of the exotic world that we grew up on. But for anybody who stays in a giant city such as Bombay for more than a few days will know that in such an enormous metropolis, most of the people we never can or will experience as individuals. Rather, it is the non-linear mass of collective movement, flows, moorings, accelerations, trans- and interactions that we experience. This is what I call the “-dividual city.” (See a wider theoretical history of the dividual at the P2P Foundation.) (FLICKR has the full series if you click on the image):
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