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Tricks and technicks: the ‘-dividual’ city

I just returned from Bombay a month back where I was doing a photo shoot (or should we call this pixelography nowadays?) of the city. The aim here was to create a portrait of global cities in terms of what I call ‘-dividualism’ — that which precedes the individual.  We have seen too many picture of smiling faces, or more specifically, too much photography of teeth. Of individuals and teeth; of the National Geography imaginary of smiley faces of the exotic world that we grew up on. But for anybody who stays in a giant city such as Bombay for more than a few days will know that in such an enormous metropolis, most of the people we never can or will experience as individuals. Rather, it is the non-linear mass of collective movement, flows, moorings, accelerations, trans- and interactions that we experience. This is what I call the “-dividual city.” (See a wider theoretical history of the dividual at the P2P Foundation.) (FLICKR has the full series if you click on the image):

013bombay_duotone_small

So instead of looking at the the individual as the primary means of representing the urban experience — as has been again and again — I was more interested in seeing the city as a wider assemblage of different spaces and speeds through which people have to navigate in their daily existence. Therefore, instead of taking pictures of people, I was more interested in seeing a kind of an a-anthropocentric vision of the world: not seeing frozen moments, but seeing fluctuating frame-rates, seeing different timescales of existence from cars to people to buildings to nature bubbling in-between.

What was interesting as I was showing the first “sketches” of this series around friends and other professional photographers, the most common question was: how did I do this? How was I able to achieve such a frame-rate/time-based effect? Did I use a special camera?  How did I achieve the multiple-exposure and ghosting effect?  So while this technique is still in development, I decided to start off here with a brief tutorial of how to do such time- and/or framerate-based photography and the possible techniques that can be used for further projects.

Here are the steps explained below for the first time:

1)  MULTIPLE EXPOSURES / AUTO-BRACKETING: First of all, I developed here a customized technique of photography that combines multiple exposure-photography with high-dynamic-range-imaging (HDRI) and digital painting to give the pictures a time-based feeling and movement to them. So to understand how this works, you have to understand some of the principles of HDRI photography. When you HDRI photography, you basically take multiple shots and exposures of the same scene instead of one that you do in normal photography.  So when you take a picture of a scene, instead of doing one picture, you take, for instance, the following five exposures: -4/ -2/ 0 /+2 /+4.  What we therefore get is a full dynamic range of the dark areas and highlights of the picture which is not possible through normal photograpghy.  HDRI photographic techniques are explained more carefully HERE.

2)  HDR MERGE: Once you have done the different different exposure of the scene, you need to somehow combine the images.  To do this, I then used a HDR software called Photomatix.  Photomatix allows you to take multiples pictures and it automatically merges and created a composite of the 5 different pictures with the maximum dynamic range between lights and shadows.

3)  RANDOM MOVEMENT / COMPOSITE: The thing about HDRI photography is that it does not work really well with movement — at least that is what we are supposed to believe.  The software cannot calculate the dynamic range for moving objects as they come in 5 different places.  Normally you need to use a tripod to get as static images as possible. There are certain ways to avoid this problem such as auto-aligning images but they seldom work and people and crowds are notoriously difficult to capture because of this problem of time.   However, here is also the trick!  If we do not even try to get rid of the multiple exposures when you create a HDR composite, the software calculates a value for all these different exposures. Specifically this happens when you get rid of the software’s own “auto-alignment functions” and “reduce ghosting options”. So when there is movement, this creates a ghosting effect that we see above.  This process, as far as I have experimented so far, is quite random.  You get some degree of control to the exposures of these images but the different shapes and forms that emerge are quite unpredictable. You can see some of some of the effects below from close-ups of the pictures where figures and forms break into each other and into occasional noise.

4)  DUOTONE: The rest is pretty simple. I wanted this series to be in duotone so the next thing I did was move the image to Photoshop and used a set of filters to achieve the effect I wanted.  Specifically, I did the following pretty standard Photoshop CS3 adjustments across the different images to get the desired effect:

–> duplicate layer
–> soft light, opacity 20-30%)
–> gaussian blur 20px
–> adjustments – black and white – with green filter
–> greyscale to duotone (light brown tone) to rgb color
–> adjust master saturation -30%

5) DODGING AND BURNING:  Finally, I used a Wacom graphics pad to paint over the original images to exaggerate some of the ghosting effects of the images and overall give it the surreal slightly dark atmosphere.  Specifically, what I did here was to us “Dodge – Highlights” and “Burn – Shadows” to get the specific effects that I wanted.  No major strategy here: this is building on a technique I have been developing for years of painting with light on images which can give rather interesting effects such as in this in one of my earlier series below.

Feel the Spirit 3

Anyway, much more I could and will write here.  Things such as time of day, light conditions etc affect how this effect works.  Also we could use neutral density filters that also would allow you to further control light and exposure times with more precision.  There are multiple variables here that can still be experimented with and I am probably going to do the part II of this experiment in London when the weather gets dreary and colors grey.  Meanwhile, hoping to get this series exhibited soon — either solo or together with my crazy photographer friend from Northeast India in a joint exhibition about people caught up in spaces not of their own making.  He works with tribal borderlands and fragile border spaces; this series is about urban spatiality — somehow the contrast and the overlaps, we feel, would be a great mix.

This, I believe, is a good example of how classical photography, creatiuve use of software and a little bit of randomness can create effects that were perhaps not possible before through classical methods and can be rather effective to achive the artistic effect you are after.

[Tools used: Pentax k20d, Photomatix, Photoshop CS3 and a fair amount of Old Monk]

Tiny persistent automatons!

For a while, I have been pondering on this: can I create a bunch of extremely stupid automatons (actually, a tweak on Finite State Machines), that co-exist independently and making self-contained selfish decisions, and yet create an ecosystem that seems to be making smart decisions?

The idea is simple: I create a set of microprograms (I fondly call them ‘brats’!), each of which have their own selfish agendas, decision processes, survival rules, and their own I/O probes that constantly monitor the surroundings for resources they need (and perish soon if they don’t find them)… and then I spawn each variety of agent multiple times and see an overall behavior emerge.

The first set of such agents are already sweating their necks, making highly stupid decisions… and yet surviving, but my goal is to now take it a step further.

I now I want to go in two directions:

- train a GA or reinforcement learning based system to figure out the initial configurations.

- spread the agents across multiple computers on the web, thus creating a virtual cluster, an ecosystem that would be very interesting to study.

You may ask, why is this any different than Cellular Automata, the system that Stephen Wolfram brought back into fad through his book ‘New Kind of Science’? The fact is, though similarities may exist on the surface, a deeper inspection would reveal that my agents are far more inspired by ant colony / multi-agent based emergent behavior systems than CA — the only difference being, I am trying to far more flexible about the toolkit, instead of sticking with just pheromones!. Also, at the end of the day, I am just trying to learn my tools!

[Tools used: Ruby, RubyGems, MySQL, a lot of caffeine, and box dvd set of The Wire]

intern with us!

We are an experienced startup team looking for interns/parttime/telecommute workers for some exciting web 2.0 projects we are executing.

If you love to use Orkut, Facebook, Myspace, Twitter, Flickr etc. and would love to create similarly exciting social networking and Web 2.0 products for the web then here is your chance to be a part of action. Google.com came out of an initiative by two students to create a university wide search. We believe in such initiatives, where there is a compulsion to use the web for something useful.

The deal you get:

  • Equity amount depending upon the time commitment you can offer and efficiency of your effort.
  • Experience in bootstrapping a Web 2.0 startup
  • Understanding how to create web scale, high usage, social networking site
  • Lifetime bragging rights, “I helped create this cool site you so love to use”
  • Learn and utilize highly marketable Open Source and technology skills like Ruby on Rails, PostgreSQL, Memcache, nginx, flex etc.
  • We get:

  • Self motivated force multipliers
  • Potential employee pool from which to hire after we get funded.
  • What are we looking for :-

  • Hardcore geeks into Perl, Python, Ruby on Rails and even Java or with willingness to rapidly learn Ruby on Rails framework.
  • Creative folks who create publicity material with Adobe Photoshop/Pagemaker/Gimp etc. including websites/brochures/copy during college technical fests and would like to try their hand at Human Computer Interaction workflows for a Web 2.0 site and learn in depth XHTML+CSS+Javascript, AJAX, Jquery, YUI etc.
  • Who should apply :-

  • These are telecommute positions.
  • This is not a training we are looking for fairly self-motivated individuals who can learn on their own without any hand holding. It doesn’t matter if you have no industry experience.
  • You should have access to a broadband connection with no download limits and either your own personal PC where you can use Linux environment (or a Virtual Machine with Linux). Or a University/College infrastructure where you have private diskspace (for storing the code) associated with your login account on a secure file server.
  • You shouldn’t be encumbered by any Intellectual property, Proprietary rights and Non-disclosure agreements to work in your own time on any project and be able to assign the moral rights of the same to us in lieu of equity into a startup company. We may at our discretion release parts of the projects executed under Open Source Licenses.
  • 3.3 billion mobiles

    I was laughing recently at myself – always a good thing to do. I’m currently starting a research project into emerging digital cultures and Tactical media, especially in places outside the traditional US / Northern European domain that has been overcovered. So I’ve been doing the background info-rounds, locating the key focal points etc. So what repeatedly pops up everywhere is the importance of mobiles phones as the fastest growing technology of the future. For instance, an article in the Washington Post recently claimed that there are now an astonishing 3.3 billion mobiles phones on the planet – one for every second person! The article says, in specific

    From essentially zero, we’ve passed a watershed of more than 3.3 billion active cellphones on a planet of some 6.6 billion humans in about 26 years. This is the fastest global diffusion of any technology in human history — faster even than the polio vaccine.

    “We knew this was going to happen a few years ago. And we know how it will end,” says Eric Schmidt, chairman of the board and chief executive officer of Google. “It will end with 5 billion out of the 6″ with cellphones. “A reasonable prediction is 4 billion in the next few years — the current proposal is 4 billion by 2010. And then the final billion or so within a few years thereafter.
    (LINK)

    Wherever you look and read, it seems mobiles are emerging as one of the key technologies that we need to reckon with. But when my friends ask me, what do you really do? I tell them that – when in my research mode – I am interested in cutting-edge technology, future media and emerging digital cultures in the broad sense of the term. And then I pull out my own mobile – an old Nokia that has no additional functions excect shock protection and the ever-so-important flashlight. So I suppose I need to soon stop being the quentessential abstract academic who only talks about things and actually now get me one of these multi-function sleek sexy phones that I always predict that will probably have the most significant impact on how people communicate in the future. Just to have a look what the future feels like.

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